The Lean Games Book
PubOps = Games Publishing + DevOps + LeanStack
Games and game companies fail. Games die in the marketplace or languish like undead zombies on the various app stores that anchor the smartphone revolution.
The lean stack is a set of tools, techniques and principles that addresses the root cause of this company and product failure.
The lean stack offers companies a way to quickly build, test and learn from their mistakes and customer feedback in the market.
Ultimately lean startup thinking is about building products that customer’s and not just what game designers want to build.
The lean stack is a powerful approach and offers game startups (designers, developers and publishers) a more scientific approach to handling the chaos and uncertainty of building game products and increasing the chance they will succeeded in the market.
The lean games book explores these tools and techniques as they relate to game companies.