Football Superstars just reached “Feature Complete” which means that we now have a team of external testers working on the game full time.
Feature Complete is an exciting and extremely important period of the game development process where we continually test and fix the game getting it ready to open Football Superstars up for the first time to real players during our Beta testing phase. Beta testing will be starting over the next few months, so be sure to keep a look out for future information in our regular newsletter, website articles and blog postings.
I’d like to take some time and tell you about the team that work on Football Superstars. Making a game such as Football Superstars, or any Massively Multi-player Online (MMO) game, takes a group of extremely talented and dedicated people working together with skills from all sorts of backgrounds, areas and industries. So what do these people do all day and how does that relate to creating the best possible football game for fans now and in the future?
The Football Superstars development team is made up of three core teams that work solely on making Football Superstars as good as it possibly can.
The first team is composed of the artists and animators and is unimaginatively called the “Art Team.” Here we create all the cool designs for the characters, user Interface, 3D buildings, landscapes, towns, vehicles, and artistic material within the game.
In this team there are animators fine tuning all the motion capture data for the characters in the game. 3D artists and modellers develop all the 3D models for characters, buildings, environments, exteriors, interiors and items that populate the virtual world and football stadia within the Football Superstars game. 2D and 3D graphic designers work on all the other images, icons, interfaces and artwork that allow players to understand and interact with what is happing within the game.
Our second core group is the “Design Team.” As the name implies it is within this group that we generate all the game ideas, game play and features that will appear in the game are created. This team is made up of game designers, project managers and scripters. Game designers imagine, develop and implement all the game play features and functionality of the game; testing these features to see how they work and their fun quotient. Project managers oversee the design process, scheduling when the feature makes it into the game.
The scripter’s work on making all the characters, items and buildings “smart,” by adding “artificial intelligence” controls and behaviours so the game knows how a player trains their character, what should happen when a player clicks on a door or building, who should say what when a player approaches and what stores sell what items within the Football Superstars world.
The final third major department is what we call “Code.” The Code Team have the major task of building all the functionality of the game; developing and testing the technology platform and systems that make Football Superstars run, operate and render to the various computer platforms. Code also has the huge task of creating the foundation around which all the other teams add their content and features.
All of these development teams work together to create Football Superstars and make it the best possible game for players. We don’t always agree, we don’t always get it right first time, but we are all dedicated to creating the best game we can and having a lot of fun along the way.
We’re always looking out for talent and passionate people that can join the Football Superstars team so if you really think you have something to offer and you’re passionate about developing games, football and the online community why don’t you go over to the Monumental Games website www.monumetnalgames.com and send us your details.
Link
http://footballsuperstars.com/post/feature_complete_part_2_10/
