Insignia
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Link [ website ]
Summary
Unreal Engine (R.T.S./R.T.S.)
The Insignia game was a final year project created by a team of BSc Interactive System and Video Game Design students from the University of Bradford, (2002-2005).
This team was formed, organised, managed and directed by me as a final year project. The game was based on original game design, background and character material cereated by me.
The game was based on the D20 rule system and licence acquired from Wizards of the Coast (www.wizards.com).
The project was successfully entered and short-listed into a number of student video game competitions.
Details
- Technology: Unreal Engine V2.0, Motion Capture
- Genre: R.T.S./R.P.G.
- Platform: PC.
- Development Time: 9 Months.
- Project Notes: Short listed for 2005 Ernest Adams Video Game Design Award and 2005 Dare to be Digital Award.
Involvement
- Licence Acquisition and Management - Obtained full academic use of the D20 licence from Wizards of the Coast.
- Project Management - Formed, managed, scheduled and lead student project team (5 game developers, 3 programmers, 3 animators and 3 modellers).
- Game Design - Game design, background, levels, characters, setting, game play. Produced and maintained full online game design documentation for team.
- User Interface - User interface design for game.
- Website - Design and development of project website.
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